I trained in Visual Arts at Northern Lights College and Animation at Vancouver Film School. From there I got my first industry job at Mercury Filmworks where I worked on shows like Yvon of the Yukon, The Fat Albert Movie and Looney Tunes: Back in Action. My love of games inspired me to take my next position as an artist at Relic Entertainment. I helped create the strategy game Company of Heroes, which won Game of the Year among other awards and accolades. After developing 3 more projects at Relic, I decided to focus my career into direction. I went on to help create multiple projects as Art Director at Harmony Arcade, Silicon Sisters and Fathom Interactive. In 2016 I started Big 3 and have been developing story based virtual reality and animation ever since.